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Interruption Cost

Unsolicited modals break flow and erode trust. Reserve them for irreversible decisions.

How to apply it

Prefer inline banners or tooltips. Give modals one primary action and an obvious dismiss.

Interruption Cost in practice: a concrete example

The popup that arrives mid-sentence

You're three lines into an article when a full-screen “Subscribe” modal covers it. You didn't ask for it, it blocks the thing you came for, and your first instinct is to hunt for the close button. That interruption costs attention and goodwill. Compare a quiet inline banner that waits at the end of the piece: same offer, no hijack. Save the hard stop of a modal for the rare moment that genuinely needs one, like confirming you're about to delete something.

Common Interruption Cost mistakes

  • Using a modal for something that isn't urgent or irreversible (a promo, a tip, a survey) purely because it can't be ignored.
  • Firing the interruption on load or mid-task, before the user has done the thing they came to do.
  • Giving the modal two competing buttons or a hidden dismiss, so escaping it is its own friction.

When Interruption Cost doesn't apply

A modal is the right tool when the decision really is blocking or irreversible: confirming a delete, a payment, or the loss of unsaved work. There the interruption is the point, forcing a conscious choice before something can't be undone. The rule is against unsolicited interruptions, not against ever stopping the user.

Practise it on a real challenge

AI Copilot — a popup on every keystroke

An AI coding copilot fires a suggestion modal, a 'tip', and an upsell the moment you start typing. It breaks flow so often that developers reflexively dismiss everything — including the suggestions that would have helped.

Banking Assistant — Fraud Alert Overload

Users ignore alerts because an automated system produces too many low-quality warnings.

Meeting Assistant — Interrupts Mid-Sentence

An AI meeting assistant pops suggestions and summaries mid-conversation, breaking everyone's focus.

More UX laws

  • 60-30-10 Rule
  • 8-pt Spacing Scale
  • Accessible contrast
  • Aesthetic-Usability Effect
  • Alignment Principle
  • Calibrated Trust
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